Playstation VR2 Introduces PC Compatibility with Dedicated Adapter

Playstation VR2 Introduces PC Compatibility with Dedicated Adapter

Sony has announced a significant update for the PlayStation VR2, allowing players to access their VR2 games on PC via a dedicated adapter starting August 7. This development bridges the gap between console and PC gaming, offering enhanced versatility and expanding the VR2 ecosystem.

Key Features of PlayStation VR2:

  • Upgraded OLED display with improved resolution.
  • Ergonomic design for extended comfort.
  • Enhanced tracking technology for precise movements.

Adapter Benefits:

  • Enables PC compatibility for PlayStation VR2.
  • Supports a wide range of PC hardware configurations.
  • Smooth and reliable performance across platforms.

Minimum PC Requirements

ComponentMinimum Requirement
Operating SystemWindows 10 64-bit / Windows 11 64-bit
ProcessorIntel Core i5-7600 / AMD Ryzen 3 3100 (Zen 2 or later architecture required)
RAM8 GB or more
Graphics CardNVIDIA GeForce GTX 1650 or later (Turing or later architecture required)
NVIDIA RTX series
AMD Radeon RX 5500XT or later / AMD Radeon RX 6500XT or later
DisplayPortDisplayPort 1.4 (standard or Mini DisplayPort output port)
USBDirect connection only
BluetoothBluetooth 4.0 or later

Some Features of PS VR2 Won’t Be Available on PC

PlayStation VR2 was specifically designed for the PS5, which means certain features like HDR, headset feedback, eye tracking, adaptive triggers, and advanced haptic feedback are not available on PC. However, it still supports high-fidelity features such as 4K visuals (2000 x 2040 per eye), a 110-degree field of view, finger touch detection, see-through view, foveated rendering (without eye tracking), and 3D Audio in compatible games when used with a PC.

Expanding the VR Ecosystem

This update not only enhances the gaming experience for PlayStation VR2 users but also opens up new opportunities for developers. With PC compatibility, players can enjoy a broader range of VR content, marking a significant milestone in the evolution of virtual reality gaming.

For more details, you can refer to the original blog post here.